Welcome, Guest. Please login or register.
namakoteam-uk! « Gameplay « Player Records « Icarus - Records/Targets
Pages: [1] 2 3 4
  Print  
Author Topic: Icarus - Records/Targets  (Read 21542 times)
Icarus
Administrator
Member
*****
Posts: 1125



View Profile
« on: November 06, 2006, 08:13:07 PM »

Quick listing of personal bests. Proofs to be added soon. List contains the majority of arcade and console based records. There are still some scattered records which I am looking for, which will be added at a later date.

UPDATES: - 15th Mar '11
Crimzon Clover v1.01 Original ALL, 8005oku, Type 1 score added. Accompanying snapshot and datafile included. Now for Pink Sweets v1.00!



NAME MODE SCORE STAGE SHIP PROOFS
19XX (JPN Ver.) - 15,457,600 ALL
(Lx4, Bx2)
Lightning HS TABLE
Wolf 0.106 INPUT
Air Gallet - 6,811,310 ALL
(Lx1)
- HS TABLE
REPLAY
Armed Police Batrider
(JPN Ver. B)
NORMAL 7,794,420 6 Strawman (A)
Silver Sword (B)
Miyamoto (C)
DEATH
HS TABLE
REPLAY
> ADVANCED B,486,400 7 Strawman (A) DEATH
HS TABLE
REPLAY
> SPECIAL 8,181,500 17
(Glow Squid)
Strawman (A)
Flying Baron (C)
Bornnam (A)
DEATH
HS TABLE
REPLAY
Batsugun (Special Ver.) - 64,484,210 12 Beltiana HS TABLE
REPLAY
Battle Bakraid
(Unlimited Ver.)
NORMAL 27,409,240 ALL Saber Tiger (C) HS TABLE
> SPECIAL 12,792,550 6
(Gigamanta)
Saber Tiger (C) HS TABLE
Battle Garegga
(JPN Ver.)
- 7,263,260 6 Flying Baron (C) -
> - A,404,440 6 Bornnam (ABC) 9.84mil REPLAY
Blast Wind - 4,748,210 ALL
(Lx7, No Miss)
1P HS TABLE
REPLAY
Blazing Star - 43,869,530 ALL Windina STAGE BY STAGE
STATS
HS TABLE
REPLAY
Canabalt (iOS) - 16,131m - - -
Chorensha 68K - 21,477,693 ALL - REPLAY FILE
Crimzon Clover v1.0x Original 800,527,129,750
(x22,894 Break Rate)
ALL
(Lx4)
Type I HS TABLE
v1.01 INPUT FILE
Youtube Playlist
REPLAY
Cyvern - 14,401,390 2-4 Ferious REPLAY
Dangun Feveron TIME
ATTACK
2,200,341 - C / Bomb / Spd 4 HS TABLE
Wolf 0.99 INPUT
Darius Burst Arcade Mode 75,368,500 ALL
(ABCEH, Lx4)
Next PSP REPLAY
> Burst Mode COUNTERSTOP ALL
(ABCEI)
Next PSP REPLAY
Darius Gaiden - 11,388,320 ALL
(ABDGLQV)
(Lx4, Bx4, Cx5)
- HS TABLE
Wolf 0.106 INPUT
Donpachi (JPN Ver.) - 14,523,780 2-3 Type C HS TABLE
Dodonpachi Daifukkatsu 1.5 (iOS) ARCADE
Normal Diff.
109,583,011,973 2-2
(Ura)
C-Power SNAPS + HS
Dodonpachi Daioujou ARCADE 104,298,150 1-4 A-E HS TABLE
Dragon Blaze - 1,278,200 2-1 Quaid HS TABLE
REPLAY
Espgaluda ARCADE 53,601,210 ALL Tateha HS TABLE
REPLAY
Every Extend
(PC Ver.)
LIGHT 1,918,390 CLEAR
(Lx24, Cx65)
- HS TABLE
INPUT FILE
Every Extend DS - 30,538,130 CLEAR
(Lx129)
- -
Every Extend Extra ARCADE 34,077,650 8
(Omega)
- STATS
HS TABLE
> CARAVAN 5,905,500 1 - STATS
> > 7,765,030 2 - HS TABLE
> > 4,018,940 3 - STATS
> > 6,671,570 4 - HS TABLE
> > 6,622,720 5 - 5.1mil REPLAY
> > 5,837,910 6 - HS TABLE
> > 7,674,400 7 - HS TABLE
> > 7,348,500 Omega - HS TABLE
> > 4,128,340 Alpha - HS TABLE
> BOSS
ATTACK
8,317,040 ALL9 - HS TABLE
> ORIGINAL
3,756,730 Light - HS TABLE
> > 5,546,260 Heavy - HS TABLE
G.Darius ARCADE 21,813,150 ALL
(alA - beC - deG - etM - laU)
- STATS
HS TABLE
Youtube Playlist
Gigawing (US Ver.) - 83,6845,9647,1640 7 Ruby HS TABLE
REPLAY
Gokujyou Parodius ARCADE 1,429,300 ALL
(to Special Stage)
Koitsu
(AUTO)
DEATH
HS TABLE
Wolf 0.106 INPUT
> PSP 1,172,400 ALL
(to Special Stage)
Koitsu
(AUTO)
HS TABLE
Game Tengoku TIME
ATTACK
8,117,440 - Seria HS TABLE
Wolf 0.106 INPUT
Gradius - 739,900 2-7 - REPLAY
Gradius 5 - 2,465,110 2-2 Type 1 European
Tournament
> - 4,409,160 2-7 Weapon Edit
S/SB/D/L/Fr/FF
European
Tournament
Guwange - 21,568,013 6 Kosame HS TABLE
REPLAY
Hyper Duel SATURN
MODE
2,173,660 ALL BG-02G HS TABLE
REPLAY
Ibara ARCADE 9,811,840 5 Bond (D) HS TABLE
> ARRANGE 133,347,430 ALL Bond (D) HS TABLE
REPLAY
Image Fight - 516,800 2-2 - REPLAY
Jikkyou Oshaberi
Parodius
- 6,697,700 3-2 Ran HS TABLE
Ketsui - 76,421,892 1-5 Type A HS TABLE
Ketsui Death Label VERY HARD 2,647,258,615 ALL Type B -
> DEATH LABEL 1,099,941,325 ALL Type B -
> EXTRA 64,262,800 1 Type B -
> DOOM 329,646,930 4 Type B -
Macross 2 MEDIUM 2,923,890 ALL Type A HS TABLE
Wolf 0.106 INPUT
Mahou Daisakusen - 1,863,600 2-2 Miyamoto HS TABLE
Wolf 0.106 INPUT
Mushihimesama Futari 1.5 Original 374,558,877 ALL
(Lx3, Bx0)
Reco/Normal HS TABLE
Mushihimesama Futari Black Label Original 590,533,907 ALL
(Lx1, Bx3)
Reco -
nomltest - 1,628,780 202 - HS TABLE
ver.FS INPUT
Omega Fighter Special - 20,997,300 2-7 - HS TABLE
Wolf 0.106 INPUT
Parodius Da! ARCADE 682,000 1-8 Twinbee
(AUTO)
HS TABLE
Wolf 0.106 INPUT
> PSP 2,585,600 2-3 Twinbee
(AUTO)
DEATH
HS TABLE
Saturn Ver. - 2.53mil
parsec47 NORMAL 15,739,410 112 Lock Type HS TABLE
REPLAY
> HARD 15,995,680 98 Lock Type HS TABLE
> EXTREME 11,775,760 57 Lock Type HS TABLE
Pink Sweets ARCADE v1.00 5,981,330 5 Lace (A) -
> SCORE
ATTACK v1.00
4,159,490 - Lace (B) HS TABLE
Progear no Arashi - 56,495,810 2-3 Bolt / Nail HS TABLE
Raiden DX TRAINING
NORMAL
8,873,930 1-4 2P HS TABLE
8.87mil REPLAY
> NOVICE
NORMAL
5,419,870 1-ALL 2P HS TABLE
REPLAY
Raiden Fighters
(JPN SPI Ver.)
- 33,068,940 6 Slave
(Judge Spear)
HS TABLE
Raiden Fighters 2
(JPN SPI Ver.)
- 100,987,880 ALL Slave
(Judge Spear)
HS TABLE
Raiden Fighters Jet
(JPN SPI Ver.)
- 89,003,650 Phase 1 Slave
(Judge Spear)
HS TABLE
Rayforce - 5,601,900 ALL - HS TABLE
Wolf 0.106 INPUT
Score Soldier
Winter 2004
ARCADE
NORMAL
COUNTERSTOP ALL - STATS
Sexy Parodius ARCADE 1,042,400 ALL
(to Special Stage)
Shooting Star
(AUTO)
HS TABLE
REPLAY
Shikigami no Shiro - 1,685,426,340 ALL Kuga HS TABLE
Shikigami no Shiro 2 - 4,365,255,770 ALL Kuga1 HS TABLE
Shikigami no Shiro 3 - 4,746,612,160 4-2 Kuga1 HS TABLE
Solipskier (iOS) - 1,741,138,048 - - -
Space Bomber - 5,888,700 5-4 - HS TABLE
Space Invaders Extreme 2 - 75,767,120 ALL
(5A route)
- HS TABLE
Space Invaders Infinity Gene (iOS) - 12,041,484 ALL Wave -
Star Force - 2,159,300 13 - HS TABLE
REPLAY
Strikers 1999 - 704,000 1-6 X-36 HS TABLE
Thunder Force IV
(TF Gold Pack 2 Ver.)
- 6,265,430 ALL - REPLAY
Thunder Force V
(Saturn Ver.)
- COUNTERSTOP
(total: 1,017,540,200)
ALL
(Route 3-1-2)
- STATS
HS TABLE
REPLAY
Twinbee Yahhoo! NORMAL 5,157,080 6
(EXTEND ON)
Option Type HS TABLE
REPLAY
Twinkle Star Sprites STORY
LEVEL 8 DIFF.
1,936,310 ALL - HS TABLE
NEBULA 223c INPUT
Varth
(World Ver.)
- 4,119,000 18 Fixed Type HS TABLE
Wolf 0.106 INPUT
Viper Phase One
(New Ver.)
- 8,106,734 7 - HS TABLE
REPLAY
XED - 2,921,533 5 Type B HS TABLE
ver1.02 INPUT
XEXEX - 612,200 1-5 - HS TABLE
Zanac Neo - 40,056,080 ALL FC-Custom HS TABLE
REPLAY
« Last Edit: March 24, 2011, 06:48:45 AM by Icarus » Logged
Icarus
Administrator
Member
*****
Posts: 1125



View Profile
« Reply #1 on: November 07, 2006, 08:47:40 PM »

Quick list of all targets. I tend to work on one or two games at a time until either complete irritation or mission accomplished, so this list is a kind of long-term targets list.

Item coloured blue is/are the current project(s), while item bolded is the most recent project completed.

MASTER LIST:
Raiden Fighters
 - 50mil ALL (Slave)

 - 50mil ALL (Judge Spear)
Raiden Fighters 2
 - 100mil ALL (Slave)
<- (Mar. 29th '09) - 100.7mil
 - 100mil ALL (Judge Spear)
 - 100mil ALL (Fairy)
 - 100mil ALL (Flying Ray)
Raiden Fighters Jet
 - 100mil ALL (Slave)
 - 100mil ALL (Judge Spear)
 - 100mil ALL (Flying Ray)
Ibara - 16mil+ ALL
Ibara Arranged - 130mil+ ALL <- (Jul. 6th '06) - 133.3mil
Soukyugurentai - 20mil+ ALL
Mahou Daisakusen - Miyamoto or Bornnam 2-ALL
Shippu Mahou Daisakusen - 1.2mil+ 2-ALL
Great Mahou Daisakusen - 20mil+ ALL
Battle Bakraid
 - Normal Course - 50mil+ ALL
 - Advanced Course - 50mil+ ALL
 - Special Course ALL of some description
Brave Blade - 50mil+ ALL
Pink Sweets - ALL Clear (bug or no bug)
Muchi Muchi Pork!
 - 1-ALL Clear
 - get to second loop
G-Darius
 - Omicron-V Route - 40mil+ ALL
 - Lambda-U Route - 20mil+ ALL <- (Aug. 12th '06) - 21.8mil (target: ~25mil)
Guwange - Kosame 20mil+ ALL
Shikigami no Shiro 3 - Kuga1 or Kuga2 ALL
Raiden 3 - DoublePlay ALL
Airrade AIR - 1bil+ ALL
Batsugun Special Version - 50mil+ ALL
Border Down
 - 6A/B/C ALL
 - 6D route - 250mil ALL
Battle Garegga
- finish writing that fricking guide, and;
- videocapture at least one ALL
Armed Police Batrider
- Strawman (A) 12mil+ Advanced Course ALL;
- mixed team 7mil+ Normal Course ALL <- (Dec. 20th '06) - 7.7mil (target: 9mil+)
- mixed team Advanced Course ALL
- Special Course ALL of some description <- (Dec. 5th '06) - Grasshopper (B), 5.6mil
Darius Gaiden
- Zone Z' - 10mil+ ALL
- Zone V - 10mil+ ALL <- (Sept. 24th '07) - 11.3mil
Raiden DX
- Training/Normal - 10mil+ ALL
- Novice/Normal - 6mil+ ALL
- Expert/Normal - 5mil+ ALL
- Training/Arcade - 8mil+
- Novice/Arcade - 5mil+ ALL
- Expert/Arcade - 5mil+ ALL
Espgaluda - Tateha 50mil+ ALL <- (Mar. 22th '08 ) - 53.6mil ALL
« Last Edit: April 10, 2009, 04:28:06 PM by Icarus » Logged
Icarus
Administrator
Member
*****
Posts: 1125



View Profile
« Reply #2 on: November 16, 2006, 06:40:24 AM »

Warming up again after a longish break from shmupping with Parsec47.

Lock Type - Normal
13,375,450 - Stage 98

<PROOF>

Lock Type - Hard
9,548,950 - Stage 58

<PROOF>

Pretty hard playing on a 12in laptop screen.
Logged
Icarus
Administrator
Member
*****
Posts: 1125



View Profile
« Reply #3 on: November 17, 2006, 03:27:57 AM »

More Parsec47.

Lock Type - Normal
15,739,410 - Stage 112

<PROOF>

Lock Type - Extreme
9,299,560 - Stage 48

<PROOF>

Time for Batrider.
Logged
Plasmo
Member
*
Posts: 13


View Profile WWW
« Reply #4 on: November 18, 2006, 10:03:52 AM »

btw what happened to your garegga reinforcer score?i thought it was 12mill+ ?? i cant see it anywhere...
Logged

Welcome to violent city!
Icarus
Administrator
Member
*****
Posts: 1125



View Profile
« Reply #5 on: November 19, 2006, 01:23:53 AM »

Quote from: "Plasmo"
btw what happened to your garegga reinforcer score?i thought it was 12mill+ ?? i cant see it anywhere...


I'd rather list scores that I can give exact digits for, and scores that have some form of proof. So my past Garegga records won't be listed here. I'd prefer to play again and get some kind of proof for those kinds of records anyway.

(Especially with all the score proofing arguments over the past six months. Sorry Plasmo, everything that happened over the summer has made me kind of jittery lately with regards to my records list.)

Anyway, just found an ancient Nebula input file for Twinkle Star Sprites, while reinstalling a large data storage drive and backing up my system.

Twinkle Star Sprites - Level 8 Difficulty - Story Mode
1,936,310 - ALL - 51HIT

<HS TABLE> <NEBULA 223c INPUT>

I used to play a lot better with Macky&Pentell, though.
Logged
Icarus
Administrator
Member
*****
Posts: 1125



View Profile
« Reply #6 on: November 24, 2006, 01:25:14 AM »

Giving my new Hori stick a workout, and getting down to some early Raizing at the same time. Playing Mahou Daisakusen for the time being, a target is over 2mil at the second loop.

First night's worth of play.

Mahou Daisakusen
940,480 - Miyamoto - 1-5

<HS TABLE>

Fifth boss is pretty nasty. >_<
Logged
freddiebamboo
Member
*
Posts: 439



View Profile
« Reply #7 on: November 24, 2006, 03:02:50 AM »

Congrats on the new stick Cheesy

Now you can take on batrider the way god intended!
Logged
Icarus
Administrator
Member
*****
Posts: 1125



View Profile
« Reply #8 on: November 24, 2006, 03:12:44 AM »

Quote from: "freddiebamboo"
Congrats on the new stick Cheesy
Now you can take on batrider the way god intended!


Thanks. ^_^

I tried out the stick with Batrider this afternoon when it arrived. Either I'm very rusty, or I was magnetically attracted to every bullet on screen. -_-;;

I'll be working on getting comfortable with using a joystick again (since it was about 5+ years since I last used one for serious gaming), hopefully I should be ready by the time the meet rolls in. Gotta replace some bits first, changing the stick and buttons to arcade parts that are more sensitive and used in almost every Japanese shmup cab.

Forgot how much fun Mahou Daisakusen is with proper controls. ^_^
Logged
Icarus
Administrator
Member
*****
Posts: 1125



View Profile
« Reply #9 on: December 10, 2006, 03:08:12 AM »

Updating list with all the latest scores.
  • Armed Police Batrider - Normal Course
    7,794,420 - Stage 6 - Strawman (A) / Silver Sword (B) / Miyamoto (C)
    <DEATH> <HS TABLE>
    NOTE: 9mil+ upper limit on current team config and strategies.

  • Armed Police Batrider - Special Course
    7,370,850 - Stage 16 (Discharge) - Bornnam (A) / Grasshopper (B) / Miyamoto (C)
    <DEATH> <HS TABLE>
    NOTE: Over 8mil and 16 bosses possible with this current setup. 9mil+ and 18 bosses for a proper mixed team.

  • Every Extend - Light Mode
    1,918,390 - 24 Extends left - 65 CHAIN
    <HS TABLE> <INPUT FILE>
A little busy with work over the month of December, but am working hard on refining all my strategies for Batrider.
Logged
Icarus
Administrator
Member
*****
Posts: 1125



View Profile
« Reply #10 on: March 07, 2007, 02:36:48 AM »

About time I updated with some current and new scores.
  • Armed Police Batrider - Advanced Course
    B,486,400 - Stage 7 - Strawman (A)  -> [39.2% - WR @ 29mil+]
    <DEATH> <HS TABLE> <REPLAY>
    OR
    B,315,720 - ALL - Strawman (A) -> [38.6% - WR @ 29mil+]
    <CLEAR>
    NOTE: Upper limit for lone Strawman ALL is about 13mil. Listing both ALL and score record.

  • Armed Police Batrider - Special Course
    8,181,500 - Stage 17 (Glow Squid) - Strawman (A) / Flying Baron (C) / Bornnam (A)
    <DEATH> <HS TABLE> <REPLAY>
    NOTE: 9mil to 10mil possible.

  • Ketsui
    76,421,892 - 1-5 - Tiger Schwert
    <HS TABLE>
    NOTE: Score done in five days of play. Unable to improve now as I have no access to the PCB.
Logged
Icarus
Administrator
Member
*****
Posts: 1125



View Profile
« Reply #11 on: June 03, 2007, 07:49:43 PM »

This will be the last time I play Guwange, ever.
Probably.

Guwange
21,568,013 - Kosame - Stage 6 - 21,153 Chain
<PROOF> <REPLAY>
Name in hiragana: いかるす = i-ka-ru-su

... funny, the actual maximum chain for this score was 30 coins higher. -__-;;
Logged
Icarus
Administrator
Member
*****
Posts: 1125



View Profile
« Reply #12 on: June 14, 2007, 05:57:35 PM »

Batsugun Special Version (Saturn Ver.)
39,392,870 - Stage 11 - Beltiana (Type B)
<PROOF>

Don't know how close to a counter stop I can get, but I'll give it a go. Currently looking at 22mil after the first loop, something that needs a great deal of improvement. That and getting through the second and third loops safely without bombing too much.
Logged
Icarus
Administrator
Member
*****
Posts: 1125



View Profile
« Reply #13 on: June 17, 2007, 03:20:05 PM »

Batsugun Special Version (Saturn Ver.)
64,484,210 - Stage 12 - Beltiana (Type B)
<PROOF>

Currently working on a safe route to score at least 25mil per loop. I have the general idea of what to do, just need to do it. -_-;;

Score has a replay, may post it later.
Logged
Icarus
Administrator
Member
*****
Posts: 1125



View Profile
« Reply #14 on: July 15, 2007, 03:21:34 AM »

Mahou Daisakusen
1,759,880 - Stage 2-2 - Miyamoto
<Wolf0.106 REPLAY>

Progress. I can set the new forum record if I can make it to stage2-4 without losing too many points. The tricky thing is that the loop does not give you your subweapons back if you die. ;_;
Logged
Pages: [1] 2 3 4
  Print  
 
Jump to: